Of course, you can take pictures and save them in a separate folder to use as reference, but this is an added job to do. Second, and most important maybe, you can only see the name you give it when you saved it, no image allowed until you load the pose, which begin to be a problem when you have, let's say, over twenty poses saved. First at all, you can only save one character pose so, if you are interested in save an intercourse pose, forget about it. Well, that is a good idea, specially if you have been struggling for hours with the FK/IK to get a desired pose, but as many Illusion things, it has also obvious (I was tempted to say stupid) lacks. It is under Animations -> Kinematics -> Pose, you select the desired character, click on Save, give the pose a name and you will find it there anytime you open the Studio, ready for to use. Here are settings and recommended values to start at:Īs most of you probably knows, there is an option in Studio that lets you save your own poses and retrieve them for further use. The bodypainted materials are largely affected by four settings. Here is the chara card to compare the results: Repeat the same steps for the pantyhose and the skirt: copy original material cf_m_skin_body_00, locate its new copy, change copy's shader, then change its MainTex. We'll adjust the shirt's color in step #10.ĩ. Almost immediately the chara will be sporting a bodypainted shirt: In the open file dialog locate and open the file with the shirt texture. Change the main texture in the MainTex setting slightly below by clicking on corresponding ImportTexture button. Change the material shader on the newly duplicated material to AIT/Clothes Alpha True.Ĩ. It will show up as cf_m_skin_body_00.MECopy1 somewhere halfway through the scrollbar:ħ. Scroll down to locate newly copied material. Locate cf_m_skin_body_00 and press Copy Material.Ħ. Open up the Material Editor: Body -> Overall -> Material Editor (Body)ĥ. Let's start off using the default chara - here is her card just in case. The Material Editor works in Character Maker and in Studio Neo.)ģ. (We apply the textures via Material Editor. Download and extract tutorial textures - there is a shirt, a skirt, a pantyhose.Ģ.
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